
NVIDIA GTC 2026 is NVIDIA’s flagship conference and one of the biggest global events focused on AI, computing, and emerging technology. It brought together thousands of developers, researchers, and industry leaders to showcase breakthroughs across industries like healthcare, automotive, and robotics.
The conference was designed as a cohesive, future-facing environment that scaled across multiple zones while staying visually unified. The main NVIDIA booth anchored the experience, with Healthcare, Quantum, and Automotive branching out as distinct but connected spaces. A modular kit of parts kept the system flexible, while shared materials, lighting, and geometry tied everything together. The mirror room acted as a key moment of discovery, showcasing NVIDIA’s latest technology in an immersive and visually striking way.
From concept through final install, the focus was on clarity, flow, and execution. The layout guided guests naturally between demos and presentations while maintaining strong sightlines and accessibility.
This project was created in collaboration, and under authorship of VTPro.
Michael Fullman – Chief Creative Officer
Paul Elsberg – Group Business Director
Alex Ilten -Executive Creative Director
Mike Lee – Head of Creative
Juliana Johnson – Associate Design Director
Mark Rakhmanov – Lead 3D Experiential Designer
Saumil Upadhyay – Designer, Digital Innovation
Chase Janikowski – 3D Designer
Kristine Lin – Senior Creative Producer
Keith Abutin – Creative Producer
Zak Dunn – LED Technologist
William Quinby – Graphics Producer
Alyssa Margalit – Programmer
Ginevra Lombardo – Lighting Designer
Aaron Marcellino – Creative Producer – Media
Julia Kiendl – Senior Producer
Jasper Kuo – Senior Producer
Annalee Richards – Associate Producer
Tyler Van Dalen – Technical Director
Nico Yernazian – Director of Technical Production
Garrett Kirk – Technical Producer
Mikey Barber – Technical Producer
Adam Amaral – Associate Technical Producer
Jeremiah Catling – Fabrication Manager


3D model rendered in NVIDIA Omniverse































